> For the complete documentation index, see [llms.txt](https://wiki.ragnaroklibre.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.ragnaroklibre.com/bahasa-indonesia/karakter/pertumbuhan-karakter.md).

# Pertumbuhan Karakter

1. **HP (Health Point)**
   * HP berarti "Health Point", menunjukkan jumlah kesehatan karakter.
   * Stat VIT (Vitality) meningkatkan total HP dan laju pemulihan HP.

2. **MP (Mana Point)**
   * MP berarti "Mana Point", menunjukkan energi yang digunakan karakter untuk menggunakan skill.
   * Skill dalam *Ragnarok Libre* mengonsumsi persentase dari total MP, jadi MP maksimum tidak dapat ditingkatkan, namun laju pemulihan MP dapat ditingkatkan melalui potion dan item lainnya.

3. **Status Point**
   * Status Point digunakan untuk meningkatkan atribut dasar karakter.
   * Setiap kali level BASE naik, pemain mendapatkan Status Point.
   * Terdapat 6 jenis status:
     * **STR**: Mempengaruhi serangan fisik (ATK) dan pertahanan fisik (DEF).
     * **AGI**: Mempengaruhi akurasi (HIT) dan evasi (FLEE).
     * **VIT**: Mempengaruhi HP, pertahanan fisik (DEF), dan pertahanan sihir (MDEF).
     * **INT**: Mempengaruhi serangan sihir (MATK) dan pertahanan sihir (MDEF).
     * **DEX**: Mempengaruhi ATK, MATK, dan HIT.
     * **LUK**: Mempengaruhi ATK, MATK, HIT, FLEE, dan peluang critical (CRI).
   * **Setiap status memengaruhi statistik detail karakter. Statistik detail dibagi menjadi dua kategori:**
     * Kemampuan Serangan (Attack Ability)
       * **ATK**: Serangan fisik
       * **MATK**: Serangan sihir
       * **HIT**: Akurasi
       * **Critical Rate**: Peluang serangan kritikal
       * **Bonus Critical Damage**: Peningkatan damage serangan kritikal
       * **Attack Speed**: Kecepatan serangan
       * **Attack Range Bonus**: Jarak serangan tambahan
       * **Movement Speed Bonus**: Kecepatan gerakan tambahan
       * **Total Damage Bonus**: Peningkatan total damage
       * **Melee Damage Bonus**: Peningkatan damage jarak dekat
       * **Ranged Damage Bonus**: Peningkatan damage jarak jauh
       * **Neutral Element Damage Bonus**
       * **Fire Element Damage Bonus**
       * **Water Element Damage Bonus**
       * **Wind Element Damage Bonus**
       * **Earth Element Damage Bonus**
       * **Poison Element Damage Bonus**
       * **Holy Element Damage Bonus**
       * **Dark Element Damage Bonus**
       * **Ghost Element Damage Bonus**
       * **Undead Element Damage Bonus**
       * **Damage Bonus to Normal Monsters**
       * **Damage Bonus to Boss Monsters**
       * **Damage Bonus to Small Monsters**
       * **Damage Bonus to Medium Monsters**
       * **Damage Bonus to Large Monsters**
       * **Skill Cooldown Reduction**
       * **EXP Gain Rate (Base)**
       * **EXP Gain Rate (Job)**
       * **Zeny Gain Rate**
       * **Item Drop Rate**
     * Kemampuan Bertahan (Defense Ability)
       * **Max HP**: Maksimum HP
       * **HP Regeneration Bonus**
       * **Mana Regeneration per Second**
       * **DEF**: Pertahanan fisik
       * **MDEF**: Pertahanan sihir
       * **Flee**: Evasion
       * **Critical Resistance**
       * **Damage Negation Rate**
       * **Total Damage Resistance**
       * **Melee Damage Resistance**
       * **Ranged Damage Resistance**
       * **Neutral Element Resistance**
       * **Fire Element Resistance**
       * **Water Element Resistance**
       * **Wind Element Resistance**
       * **Earth Element Resistance**
       * **Poison Element Resistance**
       * **Holy Element Resistance**
       * **Dark Element Resistance**
       * **Ghost Element Resistance**
       * **Undead Element Resistance**
       * **Stun Resistance**
       * **Silence Resistance**
       * **Sleep Resistance**
       * **Hallucination Resistance**
       * **Bleeding Resistance**
       * **Burn Resistance**
       * **Poison Resistance**
       * **Curse Resistance**
       * **Freeze Resistance**
       * **Deep Freeze Resistance**
   * **Status Point Tambahan** bisa diperoleh melalui sistem *Transcendence*.

4. **Skill Point**
   * Digunakan untuk menaikkan level skill karakter.
   * Setiap skill memiliki **level maksimum 30**.

5. #### **Elemen (Element)**
   * Terdapat total 10 elemen di Ragnarok Libre:
     * Netral
     * Api
     * Air
     * Angin
     * Tanah
     * Racun
     * Suci
     * Gelap
     * Arwah
     * Undead
   * Setiap elemen memiliki kelebihan dan kekurangan terhadap elemen lain (sistem afinitas).
   * Elemen dapat ditambahkan melalui senjata dan armor.
     * Gunakan Batu Elemen (Element Stone) untuk mengubah elemen pada perlengkapan.
   * Beberapa skill juga memberikan efek elemen pada serangan.
   * Monster di field memiliki elemen tertentu, jadi gunakan elemen yang tepat untuk menaklukkannya lebih efisien.


---

# Agent Instructions
This documentation is published with GitBook. GitBook is the documentation platform designed so that both humans and AI agents can read, navigate, and reason over technical content effectively. Learn more at gitbook.com.

## Querying This Documentation
If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://wiki.ragnaroklibre.com/bahasa-indonesia/karakter/pertumbuhan-karakter.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
