# Dispatch

1. #### What is Dispatch?
   * Dispatch is a system where you can send companions to specific [Fields](/game-system/fields.md) to obtain various items.
   * You can send Companions to fields you've already cleared to uncover rewards.
     * Each Field has a different list of Companions eligible for Dispatch.
       * The higher the Companion's Level, the more items they can gather or excavate.
       * The maximum Companion Level is 5 Stars.
     * Estimated dispatch times vary by type. You can use [**Nyangvine**](/economic-system/currencies/nyangvine.md) to instantly complete a dispatch:
       * **Collect**: Acquire various materials. Takes **3 hours** to complete.
       * **Excavate**: Acquire Gem-type materials. Takes **6 hours** to complete.
       * **Trade**: Acquire special currencies such as **RO Points**. Takes **4 hours** to complete.
         * Trade can be conducted once per day per trading companion.
         * You can use **Nyangvine** for additional dispatches.
         * Only **one companion** can be dispatched for trade per field at a time.

2. #### Dispatch Companions
   * You need to own companions in order to dispatch them.
   * Companions can be obtained from **Dispatch Boxes** or through **Companion Fusion**.
     * Dispatch Support Boxes are available in the [Shop](/game-system/shop.md).
     * By composing duplicate Companions, you can obtain a new one.
       * Composing yields a random Companion of the **same rank** or **one rank higher**.
   * Owning companions also provides **passive effects**.

3. **Synergy**
   * When you collect certain companions, you complete a **Synergy** in the Collection.
   * Completing a Synergy grants [**RO Points**](/economic-system/ro-points.md) as a reward.


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