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# Dancer Class Skills

When promoted to the Dancer Job path, you gain access to the following Skills:

1. [**Dancer**](/characters/job/archer/dancer.md) **Skills**

   * **Arrow Vulcan**: Rapidly fires a flurry of arrows at the enemy, dealing three hits of mixed damage.
   * **Acoustic Rhythm**: Plays a hymn of valor to restore HP for allies. The higher the INT, the greater the recovery.
   * **Impressive Riff**: Performs the melody of assassins to increase allies’ attack speed for a duration.
   * **Focus Ballet**: Fights in rhythm, increasing hit rate and critical rate.

2. [**Clown**](/characters/job/archer/dancer/clown.md) **Skills**

   * **Severe Rainstorm**: Rains a storm of wind-element arrows around you, dealing four hits of mixed damage to enemies.
   * **Hermode’s Rod**: Deals magic damage to surrounding enemies and has a high chance to inflict Silence.
   * **Formless Spell**: Has a chance to activate Wizard offensive magic when attacking. Higher levels increase Skill level and reduce cooldown.
   * **Tarot Card of Fate**: Basic attacks with a bow have a chance to inflict various status effects on enemies.

3. [**Wanderer**](/characters/job/archer/dancer/clown/wanderer.md) **Skills**
   * **Lullaby**: Plays a soothing melody that deals mixed damage to nearby enemies. Has a high chance to inflict Sleep, and may also cause Hallucination.
   * **Circling Nature**: Grants surrounding allies the blessing of nature for a duration, significantly boosting HP regeneration and status ailment resistance.
   * **Rush to Windmill**: Plays a march to temporarily increase allies’ attack power.
   * **Harmonize**: Performs a symphony of illusions to increase all stats for allies.
   * **Reverberation**: Emits a high-frequency sonic wave with basic attacks, dealing magic damage.
   * **Swing Dance**: Increases attack speed and reduces Skill cooldown time.
