# Wizard Class Skills

When promoted to the Wizard Job path, you gain access to the following Skills:

1. [**Wizard**](/characters/job/magician/wizard.md) **Skills**

   * **Fire Wall**: Summons a wall of fire that deals magic damage and may inflict burn.
   * **Frost Diver**: Launches ice shards from the ground that deal magic damage and may freeze enemies.
   * **Thunderstorm**: Strikes lightning down from the sky to deal magic damage and may stun enemies.
   * **Sight Blaster**: Summons a small flame for protection and boosts fire-element attack power for a duration.
   * **Energy Coat**: Envelops the body with spiritual energy, increasing physical defense and melee resistance.
   * **Napalm Beat**: Channels control over the staff to add magic attack power to basic attacks and converts them to ranged psychic strikes.

2. [**High Wizard**](/characters/job/magician/wizard/high-wizard.md) **Skills**

   * **Meteor Storm**: Drops flaming meteors that deal magic damage and may burn enemies.
   * **Storm Gust**: Unleashes a blizzard that deals magic damage and may freeze enemies.
   * **Lord of Vermilion**: Unleashes an electrical storm to deal magic damage and may stun enemies.
   * **Gravitational Field**: Triggers a gravity explosion around enemies that deals magic damage and has a high chance to knock them unconscious.
   * **Mystical Amplification**: Enhances magical knowledge to increase magic attack power.
   * **Fire Pillar**: When dealing fire damage, has a chance to summon a pillar of flame beneath the enemy, dealing triple the user’s magic attack as damage.

3. [**Warlock**](/characters/job/magician/wizard/high-wizard/warlock.md) **Skills**
   * **Crimson Rock**: Drops a massive crimson meteor to deal magic damage. Targets may suffer burn or stun.
   * **Jack Frost**: Freezes the ground and shatters it to deal magic damage. Targets may be frozen or deep frozen.
   * **Tetra Vortex**: Summons a barrage of lightning to deal magic damage. Targets may be stunned or silenced.
   * **Reading Spellbook**: Reads from a spellbook to unlock the potential of learned spells, greatly enhancing their power for a limited time.
   * **Radius**: Extends the casting range of the staff and reduces skill cooldown time through advanced magical research.
   * **Summon Ball**: Continuously casts one of four elemental attacks without occupying a Skill slot. The selected Skill can only be changed when Skills are reset.


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