# Sage Class Skills

When promoted to the Sage Job path, you gain access to the following Skills:

1. [**Sage**](/characters/job/magician/sage.md) **Skills**

   * **Earth Spike**: Unleashes the power of the earth beneath the target, dealing magic damage and possibly stunning them.
   * **Heaven’s Drive**: Causes the ground around the caster to erupt upward, dealing magic damage and possibly stunning enemies.
   * **Endow Quake**: Greatly increases allies' fire, water, wind, and earth elemental attack power for a duration.
   * **Advanced Staff**: Increases physical attack power and attack speed when using a staff.
   * **Magic Rod**: Reduces incoming damage when using a staff.
   * **Free Cast**: Harnesses magical control to increase magic attack power and movement speed.

2. [**Professor**](/characters/job/magician/sage/professor.md) **Skills**

   * **Psychic Wave**: Unleashes telekinetic energy around the caster, dealing magic damage to nearby enemies.
   * **Arrullo**: Scatters magical powder in the surrounding area, dealing magic damage and likely putting enemies to sleep.
   * **Striking**: Temporarily boosts allies' physical attack power and critical hit chance.
   * **Foresight**: Enhances skill proficiency to further reduce skill cooldown times.
   * **Mind Breaker**: Shatters the minds of nearby enemies, making them take increased damage from magic attacks.
   * **Fist Spell**: Infuses the staff with magic, adding magic attack power to basic attacks and increasing their physical damage.

3. [**Sorcerer**](/characters/job/magician/sage/professor/sorcerer.md) **Skills**
   * **Earth Grave**: Summons an earthen spear to deal magic damage. Targets may be stunned or afflicted with bleeding.
   * **Diamond Dust**: Summons a frigid storm around the caster, dealing magic damage. Targets may be frozen or deep frozen.
   * **Varetyr Spear**: Strikes with a giant lightning spear, dealing magic damage. Targets may be stunned or silenced.
   * **Poison Buster**: Charges toward the enemy and bursts a poison cloud, dealing mixed damage.
   * **Electric Walk**: Creates an electric field beneath the caster while moving toward enemies, discharging it upon contact to deal magic damage.
   * **Insignia**: Borrows the power of elemental spirits to enhance fire, water, wind, and earth elemental attack power.


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